AR/VR Instructor – This is a remote work position working overnight hours in the US to teach students in Arabia time zone
ABOUT CODING DOJO
Coding Dojo is an industry-leading coding bootcamp whose flagship program is unmatched: we teach 3 full stacks in 3 months— a mixture of which can include Python, MEAN, MERN, Rails, C#, or Java. This position is a rare opportunity to join a rapidly growing start-up and make a positive impact in many people’s lives. At Coding Dojo we pride ourselves on possessing a culture of execution that caters to wave makers rather than wave riders. If you’re interested in joining a diverse and dynamic team who value speed, continuous improvement, measurement, focus, accountability, and always attacking the gap, you’ll feel right at home at Coding Dojo.
Responsibilities:
- Create the content/curriculum of the AR/VR program
- Deliver instruction on AR/VR and related topics
- Facilitate group discussions, demos, and in-class remote activities
- Follow industry trends for AR/VR
- Play a hands-on role in curriculum development, use what you learn from working with students to make the curriculum world class
- Gather and report on student metrics
- Work alongside Coding Dojo’s Online Instruction team to deliver remote training
- Participate in professional training, so you stay fresh
- Facilitate deployment of curriculum with any Coding Dojo clients with the ability to flex work and tasks based on client needs and requests
- Prepare students for success by providing coaching in all aspects of their journey towards becoming critical thinkers and problem solvers
- Implement state law policies relating to career/vocational schools, such as enforcing student attendance, grading assignments, etc.
- Enforce the 20 minute rule with all students while showing compassion and expressing the benefits of becoming self-sufficient
- Frequently (every 20-30 minutes) check on every student’s progress. Be aware of each student’s progress and challenges. Balance your approach of when to step in to help students, and when to challenge students
- Create and support a fun atmosphere for learning
- Aid students in achieving student success metrics. These are: curriculum NPS of 8.5, overall belt succession rate of 90% (Black Belt pass rate of 50%), and student placement rate of 95% within 90 days of graduation
Qualifications:
- 2+ years’ experience in development of real-time interactive solutions in AR/VR, graphics, gaming, UI/UX/HCI or other interactive application areas
- 2+ years’ experience developing in C/C++
- Augmented or Virtual Reality experience
- Unity, Unreal or related game engine experience
- Experience in 3D CAD modeling
- UI/Interaction development experience in a 3D product
- BS in computer science, human-computer interaction, electrical engineering, bioinformatics, robotics or related field
- Experience applying machine learning, optimization, or statistical inference to interactive problems
- Bachelor’s degree in Computer Science or equivalent experience
- Excellent analytical, problem solving, negotiating, influencing, facilitation, prioritization, decision-making and conflict resolution skills.
- Experience in teaching that would include one or more areas of mentoring, industry training, online, or classroom instruction.
- Demonstrated experience in teaching that would include one or more areas of mentoring, industry training, online, or classroom instruction.
Competencies:
- Desire to teach, develop and manage
- Leadership – able to show leadership
- Enthusiasm – exhibits passion and excitement over work. Has a can-do attitude
- Calm under pressure – maintains stable performance even when under heavy pressure or stress
- Information processing skills – demonstrates ability to quickly and proficiently understand and absorb new information
- Communication – can break down complex concepts in a simple, easy to understand manner
- Humble – respectful of everyone and their neuro-diversity