Computer Engineering (B.S., M.S., Ph.D.)

Computer Engineers typically design new computer hardware, create blueprints of computer equipment to be built, and test the completed models of the computer hardware. Computer engineers also analyze the test results and modify the designs as needed, updating existing computer equipment so that it will work with new software, overseeing the manufacturing process for computer hardware, and maintaining knowledge of computer engineering trends and new technology.

Career Resources

LinkedIn Learning Classes

Cinema 4D Essential Training: 3 Cameras Animation and Deformers

Taught by Rob Garrott
CINEMA 4D Essentials with Rob Garrott is a graduated introduction to this complex 3D modeling, rendering, and animation program, which…

Cinema 4D: Dynamics

Taught by Thanassis Pozantzis
CINEMA 4D dynamics are powerful, but easy to understand and fun to play with. In this course, Thanassis Pozantzis shows…

After Effects Tips and Techniques: Compositing and Effects

Taught by Eran Stern
Get the most out of After Effects, with Eran Stern’s After Effects Tips and Techniques. The aim of the series…

AutoCAD: Working with Dimensions

Taught by Scott Onstott
For designs to be precisely built and manufactured, technical drawings need to show dimensions indicating measured lengths and angles, and…

Revit Structure 2016 Essential Training

Taught by Eric Wing
Learn how to create accurate foundation plans and framing plans, with details such as brace frames and trusses, with Revit…

Animating Cartoon Characters in Maya

Taught by George Maestri
Now that you’ve rigged your characters, it’s time to make them move. Starting from where Modeling a Cartoon Character in…

AutoCAD 2017 Essential Training

Taught by Shaun Bryant
Learn everything you need to know to create precise 2D and 3D drawings with AutoCAD 2017. These tutorials provide AutoCAD…

Animating a Landscape with VUE

Taught by Aaron F. Ross
Rendering a photorealistic animated landscape is possible with VUE, a powerful application for creating computer-generated natural environments needed for visual…

Houdini: Advanced Motion Graphics

Taught by Scott Pagano
Procedural animation is a powerful way to create motion that would be both inefficient and impractical to animate manually. Houdini…

Cinema 4D R18 Essential Training: Motion Graphics

Taught by Andy Needham
CINEMA 4D R18 Essentials: Motion Graphics introduces artists to the CINEMA 4D workflow. Learn the key foundational concepts, such as…

3ds Max: Hard Surface Modeling

Taught by Joel Bradley
Hard surface modeling is all about designing man-made objects: machines, vehicles, tools, weapons, and so on. Because the edges and…

Unreal: Architectural & Industrial Visualization

Taught by Craig Barr
Unreal Engine 4 (UE4) offers a suite of tools made for real-time visualization that you can use to create unique…

Revit 2018: Essential Training for Structure

Taught by Eric Wing
Revit 2018 is a great program for structural engineering, offering cutting-edge tools for creating design alternatives, building simulations, and publishing…

3ds Max: Substance to V-Ray

Taught by Brian Bradley
Discover how to leverage the substance-based toolset from Allegorithmic with V-Ray in 3ds Max. In this course, explore the various workflow…

Virtual & Augmented Reality for 3D

Taught by Craig Barr
It can be challenging to keep up with all of the new advancements in virtual reality. In this series, 3D…

Agile Development Practices

Taught by Harrison Ferrone
The agile methodology has become a staple in the software development industry for its rapid development capabilities, iterative workflow, and…

DevOps Foundations: Lean and Agile

Taught by Ernest Mueller
By applying lean and agile principles, engineering teams can deliver better systems and better business outcomes—both of which are crucial…

Maya: Advanced Modeling

Taught by Andy Beane
Enhance your Maya skill set by learning about advanced techniques and tools that can help you approach modeling nearly any…

Intermediate Kotlin for Android Developers

Taught by Annyce Davis
Kotlin is now officially supported by Google as an Android development language. If you’re an intermediate developer interested in learning…

X-Particles 4 for Cinema 4D Essential Training

Taught by Andy Needham
X-Particles 4 is a stellar addition to Cinema 4D, allowing artists to quickly and easily create finely rendered fluid simulations,…